Latest
Version 1.0.0
Before updating, make sure sky_base and sky_jobs_base is up to date.
Highlights
- Added a wheel damage system that can damage, pop, and detach wheels from collisions, hard landings, and vehicle class/wheel-type multipliers.
- Added mechanic repair support for damaged tyres through the Diagnostics App and the existing wheel workflow.
- Improved car lift vehicle synchronization so attached vehicles are synced to nearby players through the server.
Notable Changes
- Wheel damage is synced through vehicle state bags and server-side validation, including distance checks and mechanic-only reset handling.
- Wheel damage is configurable with
Config.WheelDamage.enabled, default multipliers, off-road wheel multipliers, and per-vehicle-class multipliers. - Only one wheel can detach at a time to reduce vehicle physics issues.
- Tyre repairs can skip the detach step when the wheel is already detached by wheel damage.
- The Diagnostics App now shows damaged tyres as repairable even when normal tyre wear is otherwise full.
- Car lift attachment and detachment events now sync to nearby players and avoid duplicated lift props.
Other Changes
- Added inventory images for
wash_spongeandvehicle_wax.
- Download sky_mechanicjob from the CFX Portal.
- Create a backup.
- Replace the
/sourcefolder. - Replace the
/config/localesfolder. - Replace the
/htmlor built frontend files included with the resource so the Diagnostics App can display wheel damage repair state. - Replace
fxmanifest.luasosource/client/wheel_damage.lua,source/server/wheel_damage.lua,source/server/lift.lua, and version1.0.0are loaded. - Add or merge the new
/config/inventory/wash_sponge.pngand/config/inventory/vehicle_wax.pngitem images if your inventory requires item images. - Add the new wheel damage config section to
config/config.lua:
Config.WheelDamage = {
enabled = true,
multipliers = {
default = 1.0,
offroadWheels = 0.65,
vehicleClasses = {
[0] = 1.0, -- Compacts
[1] = 1.0, -- Sedans
[2] = 0.9, -- SUVs
[3] = 1.05, -- Coupes
[4] = 1.05, -- Muscle
[5] = 1.0, -- Sports Classics
[6] = 1.0, -- Sports
[7] = 1.1, -- Super
[8] = 0.0, -- Motorcycles
[9] = 0.7, -- Off-road
[10] = 0.85, -- Industrial
[11] = 0.95, -- Utility
[12] = 0.95, -- Vans
[13] = 0.0, -- Cycles
[14] = 0.0, -- Boats
[15] = 0.0, -- Helicopters
[16] = 0.0, -- Planes
[17] = 0.85, -- Service
[18] = 0.8, -- Emergency
[19] = 0.75, -- Military
[20] = 0.85, -- Commercial
[21] = 0.0, -- Trains
[22] = 1.0 -- Open Wheel
}
}
}