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QBCore Integration
This guide documents the installation for our Drivingschool with full QB City Hall integration.
Filesystem permission
To allow Sky Base to save files for Driving School, add this line to server.cfgbefore ensure sky_base and ensure sky_drivingschool:
server.cfg
add_filesystem_permission sky_base write sky_drivingschool
Perform a full server restart after adding or changing this permission. See Filesystem permissions for the other Sky resources installed on your server.
File Modifications
qb-core/shared/items.lua
Add the following items under qb-core > shared > items:
qb-core/shared/items.lua
drive_truck = { name = 'drive_truck', label = 'Trucker License', weight = 0, type = 'item', image = 'driver_license.png', unique = true, useable = true, shouldClose = true, description = '' },
drive_bus = { name = 'drive_bus', label = 'Bus License', weight = 0, type = 'item', image = 'driver_license.png', unique = true, useable = true, shouldClose = true, description = '' },
drive_boat = { name = 'drive_boat', label = 'Boat License', weight = 0, type = 'item', image = 'driver_license.png', unique = true, useable = true, shouldClose = true, description = '' },
drive_bike = { name = 'drive_bike', label = 'Bike License', weight = 0, type = 'item', image = 'driver_license.png', unique = true, useable = true, shouldClose = true, description = '' },
drive_plane = { name = 'drive_plane', label = 'Plane License', weight = 0, type = 'item', image = 'driver_license.png', unique = true, useable = true, shouldClose = true, description = '' },
qb-cityhall/config.lua
Update or insert the following license configurations under licenses:
qb-cityhall/config.lua
licenses = {
['id_card'] = {
label = 'ID Card',
cost = 10,
},
['driver_license'] = {
label = 'Driver License',
cost = 50,
metadata = 'driver'
},
['drive_truck'] = {
label = 'Trucker License',
cost = 500,
metadata = 'drive_truck'
},
['drive_bus'] = {
label = 'Bus Driver License',
cost = 250,
metadata = 'drive_bus'
},
['drive_boat'] = {
label = 'Boat License',
cost = 350,
metadata = 'drive_boat'
},
['drive_bike'] = {
label = 'Class 6A Bike License',
cost = 50,
metadata = 'drive_bike'
},
['drive_plane'] = {
label = 'Pilot License',
cost = 3000,
metadata = 'drive_plane'
},
['weaponlicense'] = {
label = 'Weapon License',
cost = 50,
metadata = 'weapon'
},
}
qb-cityhall/server/main.lua
Inside the license creation logic, add handling for each license type:
qb-cityhall/server/main.lua
elseif item == 'drive_truck' then
info.firstname = Player.PlayerData.charinfo.firstname
info.lastname = Player.PlayerData.charinfo.lastname
info.birthdate = Player.PlayerData.charinfo.birthdate
info.type = 'Class 1 Trucker License'
elseif item == 'drive_bus' then
info.firstname = Player.PlayerData.charinfo.firstname
info.lastname = Player.PlayerData.charinfo.lastname
info.birthdate = Player.PlayerData.charinfo.birthdate
info.type = 'Bus Driver License'
elseif item == 'drive_boat' then
info.firstname = Player.PlayerData.charinfo.firstname
info.lastname = Player.PlayerData.charinfo.lastname
info.birthdate = Player.PlayerData.charinfo.birthdate
info.type = 'Boat License'
elseif item == 'drive_bike' then
info.firstname = Player.PlayerData.charinfo.firstname
info.lastname = Player.PlayerData.charinfo.lastname
info.birthdate = Player.PlayerData.charinfo.birthdate
info.type = 'Class 6A Bike License'
elseif item == 'drive_plane' then
info.firstname = Player.PlayerData.charinfo.firstname
info.lastname = Player.PlayerData.charinfo.lastname
info.birthdate = Player.PlayerData.charinfo.birthdate
info.type = 'Pilot License'